Wednesday, 18 March 2015

EGX Rezzed at Tobacco Dock 2015

 Avid gamers were given a new event and venue for 2015 after many years of Eurogamer homed at Earl's Court, since the closing down of the venue - Eurogamer moved and a the small EGX Rezzed came to Tobacco Dock.

I was pleasantly surprised with firstly the area - the venue is situated between Shadwell and Whitechapel and in a very different kind of venue. The Venue was split into a large courtyard with lots of medium sized room and corridors like a maze. Each room had a sign indicating the type sof games and the press, toilets and information areas were on the basement floor.

I mentioned before about trying out Friendship Club, that was located in the first Indie room and it sure was a lot of fun. To make the most of the Mexican shootout and other modes play with 2-4 players where you use your heads to headbutt or dodge. This pop-art looking fighting game holds alot of entertainment.

 A game I played at random for it's slick cover art was Ragnorok - baseds on Nordic myth, the game is set before the apocalypse and the world is slowly changing. Using the Oculus Rift you walk around the barren wilderness, as you pass spikes coming from the ground you follow a Sasquatch running into a cave there you come across a wolf - here begins your journey. This is more of an experience than game you feel the atmosphere and surrounding. Turning left and right to see or using the analogue pads also.
Adventure box was a great game for RPG fans were you are in a minecraft sort of world but instead of spending a week to make a house, you insert premade houses and use the week to make a city instead. You can customise characters and also add story. Once your RPG is complete using a link you can invite your friends to enter the world you created. This game is used on the internet browser so your friends don't even have to own the game to play in your world.

 For more events coverage and news follow me on Facebook and twitter ^_^ Aisha Anime

Wednesday, 11 March 2015

Friendship Club at Rezzed

In the lead up to Rezzed this week 12-15 March I am getting wind of lots of games showcasing and this one took my interest as it's been described as a blend of Psychonauts and Fight club

So the background of Friendship Club (full title "Timmy Bibble's Friendship Club") was initially developed in 24 hours at the TIGA Game Hack in November 2013. It won the jam, receiving the "Best Game" award.

The project lay dormant for a few months until a week before GEEK 2014. . At GEEK 2014, it was awarded the "People's Choice Indie Award". Hooray! I do love seeing these on the spot game Jams -which pave the way for new ideas and a platform to launch them too.

Story

At its heart it's a very fast paced, frenetic action game, where rounds can last anywhere between zero and five seconds. Levels are procedurally generated and bullets bounce forever, so you have to use varying strategies and tactics to overcome your opponents.

Combatants include 'Old Man Ricketts' a prospector driven mad by his lust for gold, 'Shakey Jake' a ninja bandit skeleton, 'Chud' a beast from the mountains and 'The Carnardinal' a duck from the Vatican.

Game Features

  • 2 - 4 Player Local Multiplayer
  • Get your friends together in the same room for the ultimate showdown!
  • A Multitude of Game Modes
  • Classic, Headbutt, Standoff, Bullet Hell, Trick Shot, Assassins, Turbo Bullets. More to come!
  • Procedural Level Generation
  • Each environment has its own set of procedural content rules, as well as its own gameplay elements built in to it. (Currently two environments). No match is ever the same! more to come!
  • Adjustable Game Speed
  • Play super slow-mo, HYPER_SPEED, and everything in between.
  • Transparent Development
  • Builds with new features released every few weeks -- watch the game come together as we're developing it! Engage with us and give us your feedback. 

Hopefully will get my hands on it at Rezzed and write a review up ^_^ ~Aisha Anime~


Release Date: March 24th 2015 (Steam Early Access)
Platforms: PC / Mac / Linux
Price: $11.99 USD / £7.99 GBP / €9.99 EUR.

Tuesday, 2 October 2012

Bring on the Gaming: Eurogamer 2012 - Thursday

 The opening day of Eurogamer arrived and upon entering the press queue I saw a sic Mario entourage in front of me. Maria, Wario, Luigi and Yoshi but Bowser was nowhere to be seen or perhaps he was already inside, waiting to pounce?

Straight away I was drawn to good old Sega’s booth and took the chance to play their new game ‘Hell Yeah’. The Sega rep described it as the ‘Bunny version of Sonic’ which had me sold, with the beautiful anime graphics and story resembling Koei’s Disgaea. Expect this game to be reviewed on Anime Picks soon! You’re a demon bunny papp’ed in an er...compromising position with a rubber ducky and demons don’t take humiliation very well so he goes to destroy everyone who had seen the photo.

To the right of Sega was Formula 1, which had a great set up with arcade style gaming chairs. I’m not brilliant at car games, but I wouldn't mind losing to strangers in style and those chairs really added to the game experience.

DOA 5 probably had the most game consoles, which was a good call as there were so many guys lining up to play with the ladies, in combat of course. It was very refreshing to see some female gamers showing guys they could play just as well too.


The developers of the Merlin game - literally based on the series - decided instead of taking the real gritty looking CGI approach they’d make it more anime’esque to make it more appealing to all the fans. See the interview with one of the developers here:

Eurogamer had all sorts of hidden gems for us to find, in the form of the Virgin booth, where you sit on couches to try out some hand held consoles. I started playing the game Super-Fluid. This game actually won the ‘Virgin Media 100 Day Game Project’. Super-Fluid has been developed to work across Android and Apple devices and will launch in October 2012. The puzzle-based platform game uses tilt-based controls for navigation through the levels as the character changes into three different states - solid, liquid and gas. Very cute and clever basically it’s kawaii science! Find out more information here: http://www.virgin.com/media-and-mobile/news/100-day-game-project-heads-to-eurogamer

If your waning from walking around the vast space in Olympia, it’s time to take a break at the Mountain Dew pit stop – refuel and carry on! If you were attentive enough, when wondering around in the over 18’s area you could watch professional makeup artists kitting out the ‘Resident Evil’ Zombie team! It was amazing seeing their faces being put together and if you were lucky enough you’d spot the ones giving out goodies, including branded t shirts and a super cool Resi wristband watch.

Other cool promotional gimmicks were from the ‘Hitman Asolution’ stall, luring figurine fans into their area, play the game and get a free hit man figure and these were super cute and hey, if you wondered around outside the over 18’s area you could have a free Hitman photo souvenir complete with red tie and rubber duck via photo booth boutique. They also uploaded the images to the website gallery: photoboothboutique.co.uk (select the appropriate date).

This is just a day one of our Eurogamer adventure, more to come in Friday’s diary update.